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COMENZI DE CONSOLA PENTRU JOCUL COUNTER-STRIKE

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Nr. Comanda / Variabila Pentru Categorie Descriere detaliata
151 detdispenser client player remotely detonates ammo dispenser - * engineer class only
152 developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is on, 0 is off
153 discard client player drops unusable ammo
154 disconnect client player disconnects a player from a server
155 displaysoundlist 0 client audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off
156 download client uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1
157 dropclient server disconnects a client from a server
158 echo "message" client player echos text to the console - * useful for letting a player know that a script or .cfg file was loaded successfully
159 edgefriction 2 sets the amount of friction between players and objects
160 enableconsole client player enables the console screen
161 endmovie client player ends a currently ongoing movie
162 entities mod authors developers lists currently loaded entities
163 envmap creates the 6 .bmp images for sky boxes from the player s current position
164 escape client player acts as key by hiding the console and cancelling selections
165 exec client/server all executes a script of .cfg file
166 exit client/server all closes a game or dedicated server program to windows without confirmation
167 fakelag 0 client player simulates lag - * the higher the number, the more simulated lag
168 fakeloss 0 client player simulates packet loss - * the higher the value, the more simulated packet loss
169 feign client player fake death - * spy class only
170 filterban 0 server server admin toggles ip banning - * 1 is on, 0 is off
171 firstperson client player enables first person viewing of the game
172 flaginfo client player displays flag status
173 flush flushes the memory and reloads the map
174 fly
175 force_centerview client player forces the players view to look straight ahead
176 fps_lan 31 client player sets the maximum framerate on a LAN game
177 fps_modem 31 client player sets the maximum framerate in an internet game
178 fps_single 80 client player sets the maximum framerate in a single playergame
179 fullinfo displays user information
180 fullserverinfo displays server information

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