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COMENZI DE CONSOLA PENTRU JOCUL COUNTER-STRIKE

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Nr. Comanda / Variabila Pentru Categorie Descriere detaliata
1 _snd_mixahead 0.100 client audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
2 _vid_default_mode 0 client video sets default video mode (screen resolution)
3 _vid_default_mode_win 3 client video sets default windowed video mode (screen resolutoin)
4 _vid_wait_override 0 client video sets video wait override
5 _windowed_mouse 0 client player enables mouse in windowed mode
6 +attack client player primary fire
7 +attack2 client player secondary fire - *see special
8 +back client player move backwards
9 +camdistance client chase cam moves chase cam perspective away from player - *works only if thirdperson is activated
10 +camin client chase cam moves chase cam forward - *works only if thirdperson is activated
11 +cammousemove client chase cam moves chase with mouse - *works only if thirdperson is activated
12 +camout client chase cam moves chase cam backward - *works only if thirdperson is activated
13 +campitchdown client chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated
14 +campitchup client chase cam increases chase cam pitch to look up - *works only if thirdperson is activated
15 +camyawleft client chase cam tilts chase cam left - *works only if thirdperson is activated
16 +camyawright client chase cam tilts chase cam right - *works only if thirdperson is activated
17 +det20 client player sets detpack with 20 second timer - *demo class only
18 +det5 client player sets detpack with 5 second timer - *demo class only
19 +det50 client player sets detpack with 50 second timer - *demo class only
20 +duck client player crouches
21 +forward client player moves forward
22 +ip xxx.xxx.xxx.xxx sets ip address
23 +jlook client joystick enables joystick to look around
24 +jump client player jumps
25 +klook client player enables the keyboard to look around
26 +left client player strafes left
27 +lookdown client player looks down
28 +lookup client player looks up
29 +mlook client mouse enables mouse to look around
30 +movedown client player moves player down - *climbing down a ladder, swimming down

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