Zattara luputeodor@yahoo.com -------------------------------(*`LEXX`* )--------------------------------------------------------- --------- -------------------------------( Zattara)--------------------------------------------------------- ---------- ===========>>>Made By Zattara ===========>>>name \"Zattara\" ===========>>>www.luputeodor.home.ro ===========>>> ma mai puteti gasi pe yahoo messenger cu : luputeodor name \"Zattara\" unbindall =======>>>gl\'s<<<====== gl_texturemode \"gl_linear_mipmap_linear\" gl_max_size \"128\" gl_spriteblend \"0\" =========>>>cl_\'s<<<======== cl_lw \"1\" tracker \"0\" cl_dlmax \"128\" cl_idealpitchscale \"0.8\" cl_timeout \"35\" cl_cmdbackup \"2\" cl_cmdrate \"40\" cl_bob \"0\" cl_hidefrags \"0\" cl_allowdownload \"0\" cl_allowupload \"0\" cl_allow_download \"0\" cl_download_ingame \"0\" cl_giblife \"0\" cl_giblevelscale \"9\" cl_himodels \"0\" cl_backspeed \"400\" cl_forwardspeed \"400\" cl_rollangle \"0\" cl_nosmooth \"0\" cl_nopred \"1\" cl_nosmooth \"1\" cl_smoothtime \"0.1\" cl_vsmoothing \"0.005\" cl_cmdrate \"30\" cl_updaterate \"30\" cl_rate \"6000.666\" cl_lc \"1\" cl_rollspeed \"9999999\" cl_gaitestimation \"1\" cl_nolerp \"0\" cl_pred_fraction \"0.650\" cl_pred_maxtime \"500\" cl_adaptive \"0\" =======>>>r_\'s<<<======= r_shadows \"0\" r_mirroralpha \"0\" r_drawenitities \"0\" r_traceglow \"0\" r_bmodelhighfrac \"5.0\" r_drawviewmodel \"1\" r_decals \"50\" r_dynamic \"0\" //gl_dynamic r_wateralpha \"0\" r_mmx \"1\" ======>>>m_\'s<<<======= m_yaw \"0.022\" m_pitch \"0.022\" m_forward \"1\" m_side \"0.8\" m_filter \"0.000000\" =======>>>v_\'s<<<======= v_kickpitch \"0.000\" v_kickroll \"0.000\" v_kicktime \"0.000\" =======>>>S_\'s<<<======= s_automax_distance \"30.0\" s_automin_distance \"2.0\" s_bloat \"2\" s_distance \"60\" s_leafnum \"0\" s_max_distance \"1000.0\" s_min_distance \"8.0\" s_numpolys \"200\" s_polykeep \"0\" s_polysize \"0\" s_refdelay \"4\" s_refgain \"0.4\" s_rolloff \"1.0\" s_verbwet \"0.25\" s_a3d \"1.000000\" s_eax \"0.000000\" s_geometry \"0\" s_reflect \"0\" s_geometry \"0\" s_reflect \"0\" s_reverb \"0\" s_usepvs \"0\" s_verbwet \"0\" s_occlude \"0\" s_occ_epsilon \"0\" s_occfactor \"0\" ========>>>Another Settings<<<======== loadas8bit \"1\" snd_noextraupdate \"1\" pushlatency \"-999\" ex_maxerrordistance \"0\" ex_interp \"0.1\" vid_nopageflip \"0\" _vid_wait_override \"0\" _vid_default_mode \"0\" _vid_default_mode_win \"3\" vid_stretch_by_2 \"0\" scr_transparentui \"1\" fps_lan \"100\" host_speeds \"0\" r_bmodelhighfrac \"5.0\" _snd_mixahead \"0.1\" mp_decals \"50\" default_fov \"90\" violence_ablood \"1\" violence_agibs \"1\" violence_hblood \"1\" violence_hgibs \"1\" hud_saytext_time \"3\" hud_drawhistory_time \"5\" fakelag \"0\" fakeloss \"0\" scr_ofsx \"0\" scr_ofsy \"0\" scr_ofsz \"0\" sensitivity \"1.500000\" lookstrafe \"0.000000\" lookspring \"0.000000\" texgamma \"2.0\" fps_modem \"100\" max_fps \"100\" gunsmoke \"0\" fastsprites \"0\" scr_conspeed \"9999\" lightgamma \"0\" brightness \"2\" direct \"0\" gamma \"3\" r_dynamic \"0\" viewsize \"120\" con_color \"255 355 0\" joystick \"0\" hideradar cl_observercrosshair \"0\" fastsprites \"0\" fov \"90\" hud_centerid \"1\" hud_deathnotice_time \"10\" hud_fastswitch \"1\" max_shells \"0\" max_smokepuffs \"0\" violence_ablood 0 violence_agibs 0 violence_hblood 0 violence_hgibs 0 // | Binds | bind \"MOUSE1\" \"+attack;adjust_crosshair\" bind \"MOUSE2\" \"+attack2\" bind \"a\" \"+moveleft\" bind \"d\" \"+moveright\" bind \"g\" \"drop;\" bind \"b\" \"buy\" bind \"s\" \"+back\" bind \"e\" \"+right\" bind \"m\" \"chooseteam\" bind \"w\" \"+forward\" bind \"Ctrl\" \"+duck\" bind \"space\" \"+jump\" bind \"y\" \"messagemode\" bind \"u\" \"messagemode2\" bind \"f10\" \"82;81;84;83;86;\" bind \"f3\" \"13;say_team \" bind \"f4\" \"31;say_team \" bind \"f5\" \"41;say_team \" bind \"f6\" \"42;44;say_team \" bind \"f7\" \"43;say_team \" bind \"f8\" \"44;say_team \" bind \"f9\" \"46;say_team \" bind \"tab\" \"+showscores\" bind \"\\\" \"timeleft\" bind \",\" \"buyammo1\" bind \".\" \"buyammo2\" bind \"=\" \"volup\" bind \"-\" \"voldn\" bind \"0\" \"slot10\" bind \"1\" \"slot1;developer 1;echo \" bind \"2\" \"slot2;developer 1;echo \" bind \"3\" \"slot3;developer 1;echo \" bind \"4\" \"slot4;developer 1;echo \" bind \"5\" \"slot5;developer 1;echo \" bind \"6\" \"slot6\" bind \"7\" \"slot7\" bind \"8\" \"slot8\" bind \"9\" \"slot9\" bind \"v\" \"buyequip\" bind \"`\" \"toggleconsole\" bind \"r\" \"+reload\" bind \"q\" \"lastinv\" bind \"e\" \"+use\" bind \"SHIFT\" \"+speed\" bind \"x\" \"radio1\" bind \"z\" \"radio2\" bind \"c\" \"radio3\" bind \"mwheeldown\" \"voldn\" bind \"mwheelup\" \"volup\" bind mouse3 \"dr\" fps_modem 1001 fps_max 1001 cl_updaterate 10 developer 1 sensitivity 2 // :: | Dynamic.Crosshair Script | -----------------------------------| alias dr \"dr1\" alias dr1 \"cl_dynamiccrosshair 1;dev1;echo DynamicCrosshair 1; dev0;alias dr dr2\" alias dr2 \"cl_dynamiccrosshair 0;dev1;echo DynamicCrosshair 0;dev0;alias dr dr1\" alias w \"wait\" alias w2 \"w; w\" alias w3 \"w; w2\" // :: | False Zoom | | ------------------------| alias awp_t \"awp_on\" alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\" alias \"-shoot1\" \"-attack; -attack2\" alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\" alias \"-shoot1\" \"-attack; -attack2\" alias \"awp_on\" \"alias awp_t awp_off; developer 1; echo Awp-ON; developer 0;scr_connectmsg Awp-ON; bind mouse1 +shoot1\" alias \"awp_off\" \"alias awp_t awp_on; developer 1; echo Awp-Off; scr_connectmsg 0\" // :: | Shooter Thingie | | -----------------------------| alias \"aw_t\" \"aw_on\" alias \"+shoot2\" \"+attack; -attack; slot2; bind mouse1 +attack\" alias \"-shoot2\" \"-attack\" alias \"aw_on\" \"alias aw_t aw_off; bind mouse1 +shoot2\" alias \"aw_off\" \"alias aw_t aw_on; scr_connectmsg 0; bind mouse1 +shoot2\" bind \"\" \"awp_t\" bind \"\" \"aw_t\" // Console Blue alias conblue \"con_color 000+000+255; alias contog congreen; speak items/suitchargeok1; d1; echo BLUE; d0\" // Console Green alias congreen \"con_color 000+255+000; alias contog conwhite; speak items/suitchargeok1; d1; echo GrEEn; d0\" // Console White alias conwhite \"con_color 255+255+255; alias contog consil; speak items/suitchargeok1; d1; echo White; d0\" // Console Grey/Silver alias consil \"con_color 215+205+215; alias contog conorange; speak items/suitchargeok1; d1; echo Silver; d0\" // Console Ice alias conice \"con_color 130+130+255; alias contog conorange; speak items/suitchargeok1; d1; echo ICE; d0\" // Console Orange alias conorange \"con_color 255+80+000; alias contog connor; speak items/suitchargeok1; d1; echo Orange; d0\" // Console Neon-Orange alias connor \"con_color 221+200+000; alias contog conpink; speak items/suitchargeok1; d1; echo Neon Orange; d0\" // Console Pink alias conpink \"con_color 275+143+111; alias contog conred; speak items/suitchargeok1; d1; echo PinK; d0\" // Console Red alias conred \"con_color 255+000+000; alias contog conyellow; speak items/suitchargeok1; d1; echo RED; d0\" // Console Yellow alias conyellow \"con_color 255+255+000; alias contog normcon; speak items/suitchargeok1; d1; echo YeLLoW; d0\" // Normal Console alias normcon \"con_color 255+155+50; alias contog conblue; speak items/suitchargeok1; d1; echo Normal; d0\" alias contog conblue bind kp_enter contog // Bunny Hop alias jump \"+jump; wait; -jump\" alias +bh \"fps_max 20; wait; alias m_pitch jump; wait; m_pitch\" alias -bh \"fps_max 100; wait; alias m_pitch \" bind alt +bh // :: Menu Crap // ------------ alias ms0 \"menuselect 0;cls\" alias ms1 \"menuselect 1;cls\" alias ms2 \"menuselect 2;cls\" alias ms3 \"menuselect 3;cls\" alias ms4 \"menuselect 4;cls\" alias ms5 \"menuselect 5;cls\" alias ms6 \"menuselect 6;cls\" alias ms7 \"menuselect 7;cls\" alias ms8 \"menuselect 8;cls\" // :: Ammo // ------- alias 1X \"Pammo\" alias 2X \"Pammo;Pammo\" alias 3X \"Pammo;Pammo;Pammo\" alias 4X \"Pammo;Pammo;Pammo;Pammo\" alias 5X \"Pammo;Pammo;Pammo;Pammo;Pammo\" alias 6X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\" alias 7X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\" alias 8X \"Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo\" alias Pammo \"buyammo1\" alias Sammo \"buyammo2\" // :: Equipment // ------------- alias 81 \"buyequip;ms1;cls\" // Kevlar Vest alias 82 \"buyequip;ms2;cls\" // Kevlar Vest + Helmet alias 83 \"buyequip;ms3;cls\" // Flash Bang alias 84 \"buyequip;ms4;cls\" // Grenade alias 85 \"buyequip;ms5;cls\" // Smoke Grenade alias 86 \"buyequip;ms6;cls\" // Defuse Kit alias 87 \"buyequip;ms7;cls\" //Nightvision // :: Weapons // ---------- alias 11 \"buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;cls\" // USP (Universal Self-Loading Pistol) .45ACP Tactical alias 12 \"buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Glock 18C Select Fire alias 13 \"buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;cls\" // Desert Eagle .50 AE alias 14 \"buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Sig SauerP228 alias 15 \"buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // Dual Berreta alias 16 \"buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls\" // XXXXXXXXXXXX alias 21 \"buy;ms2;ms1;1X;cls\" // M3 Super 90 Entry alias 22 \"buy;ms2;ms2;1X;cls\" // XM1014 (M4 Super 90) alias 31 \"buy;ms3;ms1;4X;cls\" // MP5-Navy alias 32 \"buy;ms3;ms2;1X;cls\" // Steyr Tactical Machine Pistol (TMP) alias 33 \"buy;ms3;ms3;1X;cls\" // P90 Personal Defense Weapon alias 34 \"buy;ms3;ms4;1X;cls\" // MAC-10 alias 35 \"buy;ms3;ms5;1X;cls\" // UMP45 alias 41 \"buy;ms4;ms1;3X;cls\" // Automat Kalashnikov Model 47 (AK47) alias 42 \"buy;ms4;ms2;3X;cls\" // SG552 Commando alias 43 \"buy;ms4;ms3;3X;cls\" // Colt M4A1 Carbine alias 44 \"buy;ms4;ms4;3X;cls\" // Steyr AUG A1 alias 45 \"buy;ms4;ms5;1X;cls\" // Steyr Scout alias 46 \"buy;ms4;ms6;1X;cls\" // Arctic Warfare Magnum alias 47 \"buy;ms4;ms7;1X;cls\" // G3/SG-1 Precision Sniper Rifle alias 48 \"buy;ms4;ms8;1X;cls\" // SG552 Semi-Auto Sniper Rifle alias radio \"radc1\" alias radc1 \"radio1; alias radio radc2\" alias radc2 \"radio2; alias radio radc3\" alias radc3 \"radio3; alias radio radc1\" //-----------------------| //<<|::Volume Script::|>>| //-----------------------| alias vol_0 \"volume 0.0;write_down;dev1;echo ^*^ MUTE ^*^;dev0;alias volup vol_1;alias voldn vol0\" alias vol_1 \"volume 0.1;write_down;dev1;echo Volume 10% |*________________|;dev0;alias volup vol_2;alias voldn vol_0\" alias vol_2 \"volume 0.2;write_down;dev1;echo Volume 15% |_*_______________|;dev0;alias volup vol_3;alias voldn vol_1\" alias vol_3 \"volume 0.3;write_down;dev1;echo Volume 20% |__*______________|;dev0;alias volup vol_4;alias voldn vol_2\" alias vol_4 \"volume 0.4;write_down;dev1;echo Volume 25% |___*_____________|;dev0;alias volup vol_5;alias voldn vol_3\" alias vol_5 \"volume 0.5;write_down;dev1;echo Volume 30% |____*____________|;dev0;alias volup vol_6;alias voldn vol_4\" alias vol_6 \"volume 0.6;write_down;dev1;echo Volume 35% |_____*___________|;dev0;alias volup vol_7;alias voldn vol_5\" alias vol_7 \"volume 0.7;write_down;dev1;echo Volume 40% |______*__________|;dev0;alias volup vol_8;alias voldn vol_6\" alias vol_8 \"volume 0.8;write_down;dev1;echo Volume 45% |_______*_________|;dev0;alias volup vol_9;alias voldn vol_7\" alias vol_9 \"volume 0.9;write_down;dev1;echo Volume 50% |________*________|;dev0;alias volup vol10;alias voldn vol_8\" alias vol10 \"volume 1.0;write_down;dev1;echo Volume 55% |_________*_______|;dev0;alias volup vol11;alias voldn vol_9\" alias vol11 \"volume 1.2;write_down;dev1;echo Volume 60% |__________*______|;dev0;alias volup vol12;alias voldn vol10\" alias vol12 \"volume 1.4;write_down;dev1;echo Volume 65% |___________*_____|;dev0;alias volup vol13;alias voldn vol11\" alias vol13 \"volume 1.6;write_down;dev1;echo Volume 70% |____________*____|;dev0;alias volup vol14;alias voldn vol12\" alias vol14 \"volume 1.8;write_down;dev1;echo Volume 75% |_____________*___|;dev0;alias volup vol15;alias voldn vol13\" alias vol15 \"volume 2.0;write_down;dev1;echo Volume 80% |______________*__|;dev0;alias volup vol16;alias voldn vol14\" alias vol16 \"volume 2.3;write_down;dev1;echo Volume 85% |_______________*_|;dev0;alias volup vol17;alias voldn vol15\" alias vol17 \"volume 2.6;write_down;dev1;echo Volume 90% |________________*|;dev0;alias volup volmax;alias voldn vol16\" alias volmax \"volume 2.9;write_down;dev1;echo ^*^ Volume MAX ^*^;dev0;alias volup volmax;alias voldn vol17\" alias volup \"vol_3\" alias voldn \"vol_1\" bind \"=\" \"voldn\" bind \"-\" \"volup\" bind \"[\" \"dr\" bind ins \"name Zattara\" bind l \"name SystemOfADown\" bind \"j\" \"statsme\" // NetGraph alias ng1 \"developer 1; echo Net Graph on, setting 1; developer 0; net_graph 3; alias ng ng2; cl_showfps 1\" alias ng2 \"developer 1; echo Net Graph on, setting 2; developer 0; net_graph 2; alias ng ng3; cl_showfps 1\" alias ng3 \"developer 1; echo Net Graph on, setting 3; developer 0; net_graph 1; alias ng ng4; cl_showfps 1\" alias ng4 \"developer 1; echo Net Graph off; developer 0; net_graph 0; alias ng ng1; cl_showfps 0\" alias ng \"ng1\" bind \"n\" \"ng\" //-- Radar Toggler alias radar_t radar_off alias radar_off \"alias radar_t radar_on; hideradar\" alias radar_on \"alias radar_t radar_off; drawradar\" bind f \"radar_t\" alias walk_t \"walk_on\" alias walk_on \"alias walk_t walk_off; +speed; dev1; echo Walking enabled; dev0\" alias walk_off \"alias walk_t walk_on; -speed; dev1; echo Running enabled; dev0\" speak loading