|  | No. | Command / Variable | Side | Category | Detailed Description |  | 
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					|  | 391 | room_dlylp 2 | client | audio | 3D sound setting |  | 
				
					|  | 392 | room_feedback 0.42 | client | audio | 3D sound setting |  | 
				
					|  | 393 | room_left 0 | client | audio | 3D sound setting |  | 
				
					|  | 394 | room_lp 0 | client | audio | 3D sound setting |  | 
				
					|  | 395 | room_mod 0 | client | audio | 3D sound setting |  | 
				
					|  | 396 | room_off 0 | client | audio | 3D sound setting |  | 
				
					|  | 397 | room_refl 0 | client | audio | 3D sound setting |  | 
				
					|  | 398 | room_refl 0 | client | audio | 3D sound setting |  | 
				
					|  | 399 | room_rvblp 0 | client | audio | 3D sound setting |  | 
				
					|  | 400 | room_size 0 | client | audio | 3D sound setting |  | 
				
					|  | 401 | room_type 20 | client | audio | 3D sound setting |  | 
				
					|  | 402 | s_2dvolume 1 | client | audio | maximum volume at which 2D sounds are played - * range from 0 to 1.0 |  | 
				
					|  | 403 | s_a3d 0.000000 | client | audio | toggles A3D support - * 1 is on, 0 is off |  | 
				
					|  | 404 | s_automax_distance 30 | client | audio | sets the distance for maximum sound volume |  | 
				
					|  | 405 | s_automin_distance 2 | client | audio | sets the distance for minimum sound volume |  | 
				
					|  | 406 | s_blipdir 0 |  |  |  |  | 
				
					|  | 407 | s_bloat 2.0 | client | audio | bloat factor for polygons in A3D 2.0 only |  | 
				
					|  | 408 | s_buffersize 65536 | client | audio | sets the buffer size |  | 
				
					|  | 409 | s_disable_a3d 0 | client | audio | toggles disabling a3D - * 1 is on, 0 is off |  | 
				
					|  | 410 | s_distance 60 | client | audio | adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity |  | 
				
					|  | 411 | s_doppler 0.0 | client | audio | adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive |  | 
				
					|  | 412 | s_eax 0 | client | audio | toggles EAX support - * 1 is on, 0 is off |  | 
				
					|  | 413 | s_enable_a3d | client | audio | enables A3D support |  | 
				
					|  | 414 | s_geometry 0 | client | audio | toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off |  | 
				
					|  | 415 | s_leafnum 0 |  |  |  |  | 
				
					|  | 416 | s_materials 0 |  |  |  |  | 
				
					|  | 417 | s_max_distance 1000 | client | audio | maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity |  | 
				
					|  | 418 | s_min_distance 5 | client | audio | minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance |  | 
				
					|  | 419 | s_numpolys 200 | client | audio | maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity |  | 
				
					|  | 420 | s_occfactor 0.250 | client | audio | transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0 |  | 
				
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